|Scary huh? And me with no anti-aircraft...|
Land Raider :-) 1500 points.
We took turns placing the objectives. I took care not to repeat my typical mistake of putting objectives close to or in my own deployment zone. I intend to be moving towards the enemy during the game, so putting objectives in my own zone is counter-productive. I'd either have to leave a unit behind to hold it, or move something back to get it at the end of the game. Either way I'd get screwed, because the enemy will overwhelm my single holding unit, or I'll be abandoning other objectives to retake that one! Better to place them not where you are starting out, but where you intend to end up...
"Bile Cyclist of Nurgle" worked his way around to the Elysian command squad and puked up all over the lot. This gained me a VP from a card ("slay an enemy character") plus two more: one each for Linebreaker and Slay the Warlord.
I enjoyed seventh edition, but that's not surprising because I liked sixth and this edition is not much different. The one thing I worry about a bit is how the changes in the Psychic rules will affect armies like Eldar that field buffed out psykers already... it seems like seventh has pumped up psykers even more, and it remains to be seen how this may affect game balance.